I choose last year a simulator to help me with track design. As you can imagine, the main factors I pondered were:
- the ability to simulate the road
- the availability of a good track editor
- price (better if free, I intended to test several of them and I don't want to buy all of them)
- good forums and gamers base
- non-propietary track files
I found in Wikipedia a "most excellent" comparison and I helped a little to build it, with the few things I learned. Perhaps you can fill the few blanks left in the article. Here is a preview:
http://en.wikipedia.org/wiki/Comparison ... simulators
I think is a fair comparison of simulators and it clarifies the differences between them. Besides, it couldn't have more references, if you're interested in the fine points.
I tried netKar Namie, but I ended installing Racer Free Car simulator, because the track files are documented, you can use ZModeler to build the tracks and both tools are free. I know I have severe limitations (I posted elsewhere the problem I have trying to simulate unusual bankings) but it works for a "quick fix".
BTW, I'm looking for a way to move DWG files to Zmodeler, as posted in another thread. Can anyone help?
Another BTW: has anyone built a favorite track for F1 cars? I'd be delighted to try it. I've posted elsewhere the kind of files I can use.
viewtopic.php?p=63304#63304
Final BTW: do you know any way to move files from Google's SketchUp to Zmodeler?