https://www.simscale.com/projects/erola ... imulation/theVortexCreatorY250 wrote: ↑06 Nov 2021, 15:55I agree, I think managing the upwash in this region will be critical. Suspension is quite limited for downwashing but under the nose it's self will probably look more like pre 2009 (in terms of loading distribution).godlameroso wrote: ↑06 Nov 2021, 15:11Next year it's all about the nose, and having the suspension work with the correct ride height/rake angle.
The nose is the part that you can make your own, and differentiate yourself from the other teams, and the nose will also dictate how air flows into the tunnels. Which will also determine what kind of rake you can run. Next year's cars will have a lot of unseen sculpting underneath to get the nose to work with the tunnels and the wings.
If we had trouble spotting new bits on the car now, next year will be even more tricky, because the changes by their very nature have to be more subtle. Less scope for innovation, and teams are forced to hone what they have by the regulations.
I've been looking at these, and I have a few ideas.