Paa wrote: ↑16 Mar 2026, 15:31
Do we know what kind of simulator Red Bull uses? How moder/well-developed is it to others?
We talked a lot about wind-tunnel, but that alone would't explain their constant setup issues.
If I would be TP looking at the simulator would be my first priority (besides hiring some fresh blood).
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Rudy van Buren, RBR sim driver, answers the question when we ask him how realistic their F1 sim is. “The fact that we can overlay the data from the track and the sim like that already indicates how realistic it is. Of course, we don't generate the G-forces that the drivers feel in the sim, but otherwise: the braking, the steering, the whole shebang. We are all crammed into a Formula 1 car with helmets on. It really comes close.”
Red Bull Racing (RBR) has a very advanced, full-scale Formula 1 simulator at its factory in Milton Keynes, which is used for car development and preparation for race weekends. This is a custom-built machine, not a consumer product.
Here are the key features of the RBR simulator in Milton Keynes:
The simulator is mounted on a so-called hexapod (6-axis) motion platform. This provides 'six degrees of freedom', allowing drivers to realistically feel the forces (braking, accelerating, steering).
The simulator is located in an enclosed room with a 180-degree (or more) panoramic screen or a wrap-around LED screen. The cockpit itself is often a real or highly accurate replica of the current RBR car (e.g., the RB19/RB20), including working controls and steering system.
The system utilizes highly advanced computer models based on the real mechanical, dynamic, and aerodynamic characteristics of the F1 car. They use specialized software, often based on rFpro, to simulate the track and weather conditions.
The simulator is used for car setup, testing new parts, analyzing tire wear, and driver training.