Dragonfly wrote:Hundreds of hours with a computer game still can't substitute half an hour in a humble but real go kart.
ill have to completely disagree with that.
if youre talking about games on a games console - fine.
but a good race on a pc sim racing game is infinitely better.
- i take it by 'humble' you mean an arrive and drive go kart? even the twin engine ones you might get at an outdoor kart are truely awful. They have maybe 11hp in total, and after 10 minutes you'll end up driving around the entire circuit almost flat out.
For Eg, at Buckmore park in one of their twin engined prokarts, I can think of only 2 corners where you have to use the brakes.
its pretty pathetic.
Something better, like the club100 championship or Dmax arrive and drive championships, cost 100-150 each time. They are a total rip off.
Easykart is the next logical step. And you're looking at 5k a season.
A decent formula 1 simracing game and a mod, like the one we use in the formula simracing league, gives you massively competitive racing, and its totally free. The physics are driveable, as you'd expect them to be, and it takes huge skill to find that tenth or 2 that can put you on pole.
In development currently is rfactor 2, and Assetto Corsa is due to come out soon and looks sensational (google it).
You need a force feedback wheel (logitech G25, £120) and a good pc, but after that...its free. And infinitely more entertaining than half an hour in a god awful arrive and drive go kart.
As for looking at the speedo - no, real drivers dont look at it mid corner or anything, and we certainly dont in game. They do it off feel - we have a little bit off feel of grip through the FFB wheel but its mainly visual. Assetto Corsa (the sequel to Netkar pro - which I advise everyone to play, its about 15 euros to download) has a huge amount of feel, allowing you to balance throttle and brake on the limit of adhesion.
The only time we assess apex speeds is when comparing setup with the telemetry we have to use to be competitive on sim-race day.