Cool idea for next year (on-screen info)

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SectorOne
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Cool idea for next year (on-screen info)

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"If the only thing keeping a person decent is the expectation of divine reward, then brother that person is a piece of sh*t"

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dren
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Re: Cool idea for next year (on-screen info)

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I have a feeling some teams will not want to show certain grafix as they may display how the power unit is working. I doubt we will see much more than what they already have, the KERS light will be an ERS light. The fuel tank level might give away too much info to all the teams during a race.
Honda!

Lycoming
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Re: Cool idea for next year (on-screen info)

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Not if you make the fuel level infographic like old cell phone battery indicators with the 3 segments.

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FrukostScones
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Re: Cool idea for next year (on-screen info)

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Won't be battery charge pretty pointless? The best would be the charging, It will it show who harvests best?
The rest is computercalculated in combination with the position of 2 meter long throttle pedal. So stage/position of the pedal would be good maybe, like
eco, cruise, and kickdownmode.

Fuel gauge, thrilling, but very LOL!
Finishing races is important, but racing is more important.

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SectorOne
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Re: Cool idea for next year (on-screen info)

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It would be nice to see both harvesting and deployment of energy.

And also, how hard can it be to get a proper meter for the braking instead of an on/off switch.
The braking is an incredibly interesting area when discussing driving styles and what not so i would love to see that in.
"If the only thing keeping a person decent is the expectation of divine reward, then brother that person is a piece of sh*t"

Lycoming
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Re: Cool idea for next year (on-screen info)

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SectorOne wrote:And also, how hard can it be to get a proper meter for the braking instead of an on/off switch.
The braking is an incredibly interesting area when discussing driving styles and what not so i would love to see that in.
Which would you like them to display, pedal travel, or line pressure? If you want to show line pressure, do you show front or rear? And even if you do know line pressure, it doesn't relate directly to braking force at the contact patch. Even setting aside the tire, it varies based on configuration of the MCs, the line, the caliper, the pads and rotor compound, etc. Which also means that two drivers exerting the exact same braking torque would show different values of pressure. Not to mention of course that if you don't show both circuits, every adjustment of brake bias changes the usefulness of the value being shown. Meanwhile, pedal travel has even less of a direct correlation to braking torque.
SatchelCharge wrote:
Lycoming wrote:Not if you make the fuel level infographic like old cell phone battery indicators with the 3 segments.
Even if the bar is more accurate than that, it's not like it will be telling us exactly how many litres/kg of fuel are in the car.
Do you mean more precise or more accurate?

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SectorOne
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Re: Cool idea for next year (on-screen info)

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Lycoming wrote:Which would you like them to display, pedal travel, or line pressure? If you want to show line pressure, do you show front or rear? And even if you do know line pressure, it doesn't relate directly to braking force at the contact patch. Even setting aside the tire, it varies based on configuration of the MCs, the line, the caliper, the pads and rotor compound, etc. Which also means that two drivers exerting the exact same braking torque would show different values of pressure. Not to mention of course that if you don't show both circuits, every adjustment of brake bias changes the usefulness of the value being shown. Meanwhile, pedal travel has even less of a direct correlation to braking torque.
Pedal travel. It allows you to see the modulation of the brakes.
Even though we know how the brakes are used in a straight braking zone we can´t really see what the driver does mid-corner other then knowing if he´s on it or not.
It´s used in every sim you can think of and many hardcore simmers run fully hydralic setups.
Works brilliant to see how someone is using the brakes.

Stick a pot or hall sensor on that and you are good to go.
"If the only thing keeping a person decent is the expectation of divine reward, then brother that person is a piece of sh*t"

Cold Fussion
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Re: Cool idea for next year (on-screen info)

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SectorOne wrote:
Lycoming wrote:Which would you like them to display, pedal travel, or line pressure? If you want to show line pressure, do you show front or rear? And even if you do know line pressure, it doesn't relate directly to braking force at the contact patch. Even setting aside the tire, it varies based on configuration of the MCs, the line, the caliper, the pads and rotor compound, etc. Which also means that two drivers exerting the exact same braking torque would show different values of pressure. Not to mention of course that if you don't show both circuits, every adjustment of brake bias changes the usefulness of the value being shown. Meanwhile, pedal travel has even less of a direct correlation to braking torque.
Pedal travel. It allows you to see the modulation of the brakes.
Even though we know how the brakes are used in a straight braking zone we can´t really see what the driver does mid-corner other then knowing if he´s on it or not.
It´s used in every sim you can think of and many hardcore simmers run fully hydralic setups.
Works brilliant to see how someone is using the brakes.

Stick a pot or hall sensor on that and you are good to go.
A sim is different because in a computer, x level of pressure or pedal travel has to equal y force, and it's something the programmers know, and the same for everyone. The break in an F1 car will more than likely not move very much, if at all, so very little useful information can be gotten it from. This is further complicated by pedal travel doesn't equal the breaking force, it goes by the line pressure.

Lycoming
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Re: Cool idea for next year (on-screen info)

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SectorOne wrote:Stick a pot or hall sensor on that and you are good to go.
Maybe you should use a strain gage. My understanding is that on these kinds of cars, the brake pedal basically doesn't move.

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Tim.Wright
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Re: Cool idea for next year (on-screen info)

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Brake pedal travel is a useless parameter on its own, since there is nothing to define 100% braking like there is on a gas pedal. Also the pedal travel is greatly influenced by:
Pedal stiffness
Pedal ratio
Master/slave cylinder diameter
Current brake balance setting
Volumetric losses (air)
Compliance in the complete hydraulic system (deflection of lines, master cylinders etc)
Modulus of elasticity of the brake pad + disc
Stiffness of the upright assembly

As mentioned before, the only reliable measure of braking effort is to measure the pedal force because this is as close to proportional to the longitudinal braking acceleration that you will get. Another possiblilty is to measure master cylinder pressures (F+R) and deduce pedal force from that.

All in all its a lot of stuffing about and each would require a unique calibration, which would then probably be invalid as soon as the brake balance is changed.

Its much easier to just look at a brake "light" and the longitudinal acceleration together to get an idea of the driver's braking style.
Not the engineer at Force India

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SectorOne
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Re: Cool idea for next year (on-screen info)

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Cold Fussion wrote:The break in an F1 car will more than likely not move very much, if at all, so very little useful information can be gotten it from.
That is if it doesn´t move much at all.

MotoGP has it, works brilliant. I´m positive it will work for Formula 1 as well.
Maybe it will be harder to implement but nothing is impossible.

[youtube]http://www.youtube.com/watch?v=nf5OXsHJh7g[/youtube]
"If the only thing keeping a person decent is the expectation of divine reward, then brother that person is a piece of sh*t"

autogyro
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Re: Cool idea for next year (on-screen info)

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Any screen graphics cobbled up by Ferrari will be even less technically accurate than the simple Kers one of 2013.

F1 media coverage will become ever more a marketing exercise programmed to construct illusion until eventually the obsolete internal combustion engine is finally scrapped altogether.

astracrazy
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Re: Cool idea for next year (on-screen info)

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SatchelCharge wrote:
Lycoming wrote:Not if you make the fuel level infographic like old cell phone battery indicators with the 3 segments.
Even if the bar is more accurate than that, it's not like it will be telling us exactly how many litres/kg of fuel are in the car.
in what way will it not? If all the cars start with the same fuel level then half is half....

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Gridlock
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Re: Cool idea for next year (on-screen info)

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As long as they keep showing us new thermal angles of the Red Bull :D
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