MOWOG wrote:The POINT of the discussion should be that back in the last Ice Age, when I was young, a driver was expected to adapt to the car and not the other way around.
Was that by choice, in that these were brave burly men "back in the day" or was it because the cars were such simple little things that you had no adjustments to even try? No simulation tools, no aero data, no tire data, no seven posts, no driver adjustable ARB's (hardly any ARB choices at all if I'm correct), doubt even driver adjustable brake bias, no e-diff, etc etc etc. if they had them, they would have used them.
To me it's pretty simple. Racecar is two things, a mechanical thing and an organic thing. You need to get the combination of the two around the track as fast as possible. The pile of meat grabbing the steering wheel.. pretty much is what it is. Might be able to coach them up a bit but Pastor Maldonado isn't going to turn into Ayrton Senna overnight. The car.. you can swap springs and bars and dampers and all this easily. A race team.. with how much is at stake.. would be insane to not try to do everything possible to win a race.
Does that mean making the driver comfortable? Of course! Why would you want to intentionally make the car any more difficult to drive than it is? Less fatigue, more driver focus, better results. I sure wouldn't want to race engineer a driver who says, "Nah nah nah, don't touch the car, I wanna wrestle 'er around this place sideways every corner." By all means tell me everything that can make the driver+car package go faster.
You're here to score WDC points, not "driver bravado + style" points.
Grip is a four letter word. All opinions are my own and not those of current or previous employers.