You could replace the astro turf with my flexible surface.
It would be less costly.
Drive through??? How about a DNF!!! I agree with eliminating the physical consequences of leaving the racing surface, but the competition consequences should remain.langwadt wrote:it is only needed a few key places on any given track, just paint some chalk lines about a cars width outside the track, anything white on a tire and you get a drive-through
people want to see the cars driving on the track, maybe drive through isn't enough so give them a minute, a lap put them lastMoxie wrote:Drive through??? How about a DNF!!! I agree with eliminating the physical consequences of leaving the racing surface, but the competition consequences should remain.langwadt wrote:it is only needed a few key places on any given track, just paint some chalk lines about a cars width outside the track, anything white on a tire and you get a drive-through
Sounds good, i´ll have to read up on your flexible surface.autogyro wrote:You could replace the astro turf with my flexible surface.
It would be less costly.
Well it´s not teflon. If he looses the front he will be able to get in on a tarmac piece easy.beelsebob wrote:No, I'm talking about a car who's driver loses control at 33% of points in that corner. At 33% of points, the car is going to go straight on, passing only over astroturf, and straight into the barrier at high speed.
Not so long ago, leaving the racing surface at any time meant wrecked race cars, loss of very expensive equipment, and potential driver injury or death. I don't want people to die for my entertainment, but these days drivers leave the track in practice, in qualifying and in the race over and over again. The penalties for leaving the racing surface must be severe.langwadt wrote:people want to see the cars driving on the track, maybe drive through isn't enough so give them a minute, a lap put them lastMoxie wrote:Drive through??? How about a DNF!!! I agree with eliminating the physical consequences of leaving the racing surface, but the competition consequences should remain.langwadt wrote:it is only needed a few key places on any given track, just paint some chalk lines about a cars width outside the track, anything white on a tire and you get a drive-through
You got it all wrongMoxie wrote: I don't want people to die for my entertainment,
No, if he looses the rear, then he's decelerating at 2-3g on tarmac (simply due to sliding sideways on it), or at 0.5g on astroturf. The former is likely to cause him to stop, the latter is likely to cause him to end up in a barrier.SectorOne wrote:Sounds good, i´ll have to read up on your flexible surface.autogyro wrote:You could replace the astro turf with my flexible surface.
It would be less costly.
Well it´s not teflon. If he looses the front he will be able to get in on a tarmac piece easy.beelsebob wrote:No, I'm talking about a car who's driver loses control at 33% of points in that corner. At 33% of points, the car is going to go straight on, passing only over astroturf, and straight into the barrier at high speed.
If he looses the rear then he´s in trouble with or without astro-turf lines.
That's exactly the issue though - the tangent to the racing line is exactly the one that you want to have maximum deceleration. Adding slippery sections at tangents to the racing line is idiotic.The angle of them is also to give an idea, i just made a quick guess on lines that follows the racing line in about 30 seconds in Photoshop.
First of all i´d love to see that data.beelsebob wrote: No, if he looses the rear, then he's decelerating at 2-3g on tarmac (simply due to sliding sideways on it), or at 0.5g on astroturf. The former is likely to cause him to stop, the latter is likely to cause him to end up in a barrier.
And that´s exactly why the black lines will follow the racing line, making straight off shoot lines from the racing line.beelsebob wrote:That's exactly the issue though - the tangent to the racing line is exactly the one that you want to have maximum deceleration. Adding slippery sections at tangents to the racing line is idiotic.
I agree, although I would change the qualifying penalty into a deleted lap and the race penalty into 10 sec stop/go penalty that is not combined with a pitstop. In both cases you deter drivers from doing it since it brings a big disadvantage yet, you still allow them a chance to salvage the race which makes for great racing to watch.Moxie wrote:I like the white chalk idea, but I'd prefer to see the following penalties.
- Infraction during practice...no penalty
- Infraction during qualifying...start at the back of the field (comparable to a team working through the night to rebuild a damaged car)
- Infraction during race...10 minute stop (you just screwed up and put your car into an imaginary wall, so now Caterham and Marussia have a chance to finish ahead of you, but at least you can entertain the crowds and show your sponsor's logos)
An inductive strip outside the paint coupled with the new titanium sparklers would be enough to tell if the cars are too far outside the track limits. Since the floor is a fixed width (300mm), the strip would have to be 1200mm behind the white stripe to have 100% certainty that the car was over with all four tires. Couple the warning with the normal gps and you know who it was. And if two or more cars are fighting for position, the stewards should be watching anyway...NTS wrote:I agree, although I would change the qualifying penalty into a deleted lap and the race penalty into 10 sec stop/go penalty that is not combined with a pitstop. In both cases you deter drivers from doing it since it brings a big disadvantage yet, you still allow them a chance to salvage the race which makes for great racing to watch.Moxie wrote:I like the white chalk idea, but I'd prefer to see the following penalties.
- Infraction during practice...no penalty
- Infraction during qualifying...start at the back of the field (comparable to a team working through the night to rebuild a damaged car)
- Infraction during race...10 minute stop (you just screwed up and put your car into an imaginary wall, so now Caterham and Marussia have a chance to finish ahead of you, but at least you can entertain the crowds and show your sponsor's logos)
Now somebody needs to find a method of "painting the wheels white" that works both in dry and in wet conditions and still washes off in about 1 lap so you can see the second time it happens as well. Probably such a thing can be made with some chemical engineering?
I understand the entertainment value of giving the penalized car a chance to salvage the race. However, a competitor at the back of the field who manages to keep his car on the track is then placed at a distinct competitive disadvantage if leading cars are allowed to break the rules, yet still come out somewhere in the middle of the field. A car that leaves the racing surface should be sent behind the last place car. If that car is a lap down, then the offender is penalized accordingly. There should not be a competitive penalty for keeping the car on the track.NTS wrote: I agree, although I would change the qualifying penalty into a deleted lap and the race penalty into 10 sec stop/go penalty that is not combined with a pitstop. In both cases you deter drivers from doing it since it brings a big disadvantage yet, you still allow them a chance to salvage the race which makes for great racing to watch.
Good point Moxie.There should not be a competitive penalty for keeping the car on the track.
CBeck113 wrote:
An inductive strip outside the paint coupled with the new titanium sparklers would be enough to tell if the cars are too far outside the track limits. Since the floor is a fixed width (300mm), the strip would have to be 1200mm behind the white stripe to have 100% certainty that the car was over with all four tires. Couple the warning with the normal gps and you know who it was. And if two or more cars are fighting for position, the stewards should be watching anyway...