If they listen to this and make dimensional changes to the front wing forcing me to start from scratch, I'm gonna show you how much I dislike itBlanchimont wrote:My suggestions for the wings/aero to make them easier and cheaper to design.
Front wing:
- maximum of three sections when cut vertical and parallel to the car center line
- the three sections have to stay the same for the whole front wing and can only be extruded normal to the cut plane to form the front wing
- the endplates are simple vertical plates, no holes are allowed in it
Rear wing:
- two sections allowed just like now, to stay the same over the complete width
- extrusion as for the front wing
- endplates are simple vertical endplates, holes only allowed in them in the region above the two sections
Wings at the brake ducts and monkey seat should be banned and in axchange the diffuser could be made a bit higher and longer to regain the downforce. Maybe even ban the barge boards, vortex generators at the side pods and the flow directing plates under the survival cell and next to the side pods?
The downforce levels could be kept the same by regulating/increasing the total surfaces for the front wing, rear wing and the diffuser(floor) if necessary. Maybe turbof1 won't like it...
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From a cost cutting perspective this is a very sensible proposal. However, as you mentioned I don't like that this is just more standarization then it already is. I do fully agree with you that if this is going to be the case, efforts need to be made to maintain downforce levels.
I'd personally go for resource restriction. So not a budget cap, but a max allowed personel combined with more stringent rules about cfd and windtunnel times, plus additional limits on machinery time producing physical parts. To compensate I'd also include more testing which teams are FORCED to attent. If all teams have to attend, the average cost will go down.
So in short limit their output. And open up the technical rules very steadily throughout the years. Budgets will automatically go down since they simple can't spend more if they are at full capacity the rules prescribe.
There's no use now to reduce wing complexity, they already invested heavily in it and these costs have been made, done. Reducing complexity will put big R&D cost burdens on the teams to reoptimize to the situation. You're better off letting them produce these things but force them to spend less on it.