Shear drag: I don't really know how to reduce shear stress by adding/modifying the model. Real life solutions exist but here, would it have been possible to just reduce the length of the upper deck (aka making it start further back)? Or maybe have it more convex in order to merge it better with the diffuser flow?variante wrote:Thank you, Matt!MadMatt wrote:3) Variante, very slick design, I like it! I see some of the ideas I used for my car there. Cooling inlets, exit. Didn't you try to do anything about the shear drag on the upper deck surface? I like the rounded front wheel arch tho, very neat, as well as the tapering of the engine cover. Did you test if closing/sealing the side of the car (close to the cooling inlet) would improve things? I like the small lip at the rear of the car, behind the wheel. Good attention to detail. Did this improve things over not having the lip or is it just for the look?
About shear drag: i think we cannot do anything about it in this competition, due to mesh size. What would you do about it, anyway, if there wasn't such mesh issue?
About "closed" bodywork: i've got the impression that such configuration doesn't help with drag... Not sure though as i haven't had time to test it.
About the "lips": i may add them in case i need more front downforce. However i've got no experience with them... Are they efficient? Do they work as vortex generators as well? Would i need VGs in that area?
Closed bodywork: I tried on my model to open the side, and it was less effective. I feel like the interaction between the flow escaping outside is causing too much perturbation to the flow going around the car, eventho that region might just be in the "bubble" caused by the diverted flow at the front. Another parameter that I wasn't so sure about was how well the suction of the cooling inlet would be. Would it be more beneficial to have the air go through that surface, or not? I didn't have time to properly test that.
Lips: As you know they are used more to manage airflow to areas downstream, but here I would say they could be used to create a vortex. The question is: why would you need one here? You ask yourself the right questions, I think the only reason I would have a lip here would be to create downforce, but then I would shape it more like a wing (a bit like what Mantium Ray did the previous round). CAEdevice has a horizontal lip, again I am not sure it is very useful here. On this low drag setup I think I would have gone with no lip. Again these are just my opinions, you guys outperformed me easily on the first round. I am just trying to question your choices and understand your ideas!
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No end plate: Then it is "just for the look"! If only 30N then I agree it is better to leave them out, just because it looks great!CAEdevice wrote:Hi Matt, here my answers.MadMatt wrote:I will post some comments about the cars seen there:
2) CAEdevice, as usual tortured design, but even without some of the aero devices, big downforce coefficient! I like the no end-plate rear wing design. Why? Is there a benefit not running end plates in your situation? I still think you should shape your rear view mirrors better, they are not really "aero-mirrors", you would gain quite a bit I think. Also is the throat between the side pod and the front wheel arch not too restrictive for the air flow? I like the side pod shape btw, looks neat!
* no end plate rear wing: no big advantages, only a (very) small reduction of vortices (drag reduced only by 30N...)
* rear view mirror: with a shaped profile I'll reduce drag, but also the slightly high pressure region that reaches to front wheel arches![]()
* narrow space arond the sidepods: it's a balanced solution between the air extraction needs and the attempt to direct air towards the small wing that is placed in front of the rear suspension.
* sidepods: I tried to include the side impact template
Rear view mirror: I experienced just that with my mirrors MOUNTS before the start of the season! I had them in such a place that they would greatly affect the flow at the front of the car. Just the mounts managed the flow so much that I would lost a lot of front DF by moving them!
Narrow space: Hard to see the small wing!
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Thanks guys for the answers, I wish I had time in the previous rounds to discuss more your designs, it looked very interesting, and I am sure we learn a lot by trying to understand each other and move things forward!