Phil wrote: ↑09 Mar 2018, 16:13
f1316 - you are aware that now during testing, the whole grid is spread out chaotically, where as in a race they aren't, right? Getting into traffic can have a HUGE impact, especially around this track. Also lack of downforce in corners etc, even if drivers are nice about letting by each other. Think about it - you're doing 67 laps on a race sim. How often do you think you are likely to encounter any of the 9 other cars doing other sorts of stuff like faster laps? Warming up tires? Cooling down tires etc?
I am aware of that. But I'm also aware that things happen the race too - getting stuck behind a slower car, back markers etc. - and, moreover, this is the teams' attempts to *simulate* a *race* (hence race sim). It's not perfect, but it's best efforts to try and see what it would be like to cover a race distance.
Hence, fastest total time or best average lap time seems pretty important.
I do, however, completely grant that loads of other stuff is going on here - driving to deltas, lifting and coasting, using different tyres - so I'm taking every and all conclusions with a pinch of salt.