El Scorchio wrote: ↑27 Apr 2021, 15:53
That's fair. I was a bit flippant. How's this?
Much better, period
El Scorchio wrote: ↑27 Apr 2021, 15:53
I feel they have made a big mis-step with the design of the cars. I think they look more like toys or video game vehicles than serious racing cars. I'm not sure whether they did it to try and give the series a unique look or appeal to young viewers, but it's a huge turn off for me because I think they look very tacky- especially the rear end. I don't think they should try and make them carbon copies of F1 chassis, but the gen 1 cars looked far better and more like proper racing machines, and these gen 2 ones are a step back. What is your opinion of the design of the cars?
I like them. Actually gen2 look much better than gen1 to me, gen1 looked like a weird gp3 car when FE is something new wich I think should be also different to any existing series.
I get your point tough, single seaters are all very similar, all based on huge wings, but that´s also the point I like. Exploring different ways to produce DF without those huge wings wich also cause lots of dirty air is great, I´m far from an aerodynamicist but I have the feeling they´re still using those huge wings just because the rulebook don´t allow any freedom in that field, with everything strictly regulated. But today aerodynamics have reached a point I think wings could be a thing of the past. It´s been more than 50 years evolving, but only in the tight direction FIA allows, I´m sure if they could build a car from scratch with total freedom, wings would be secondary as much
FE is exploring that... well, not exactly as they do not allow any change or new development (yet), but even if it´s still a spec car it´s designed in that direction, and I love that
El Scorchio wrote: ↑27 Apr 2021, 15:53
I don't like the gimmicks like fan boost and attack mode. Fan boost I accept is trying to to a job and encourage people to use social media, but I think it's very naff, and the advantage from it amounts to nothing, so why is it there?
Attack mode has sound reasoning behind it, but it seems to be mainly used to defend and maintain a place rather than attack and gain places. It doesn't really encourage overtaking and adds nothing to a race that a long loop or something similar would. I'd prefer for the drivers to just have extra power (5m per race or something) that they can just use whenever they like or at least another mechanic that promotes easier overtaking and is actually used offensively. It's great the cars can follow so closely, but it often amounts to nothing more than a huge train, especially on the typical narrow tracks where overtaking without contact or an accident seems too difficult.
Not a big fan of any of those, but attack mode provides some uncertainity factor, and fan mode I think is just a way to attract young audience and also to get the audience involved with the competition in some way
El Scorchio wrote: ↑27 Apr 2021, 15:53
The on screen graphics are extremely intrusive and over busy. I would call them tacky and cheap, and they do materially affect my perceived quality of the product.
It could be more simple and smaller, agree with that
El Scorchio wrote: ↑27 Apr 2021, 15:53
I feel they could make some changes, some big some small, which could really elevate the product. I don't really understand who they are trying to market the series toward, and I'm not sure they do either.
Young people, people who enjoy showing theirselves as green activists even if they are not
, people who enjoy new technologies like myself... just my guess obviously
Agree with this too