Gillian wrote: ↑11 Oct 2021, 22:54
PlatinumZealot wrote: ↑11 Oct 2021, 17:12
Shrieker wrote: ↑11 Oct 2021, 15:36
I mean, come on guys. This one's a
slam dunk.
Someone in that team should've been more than capable of asking, "but what happens if there's an accidental press ?".
The designer was probably one of those left-brained engineering nerds that has never played a sport or a video game for that matter.
It's ridiculous that such a momentarily required thing was set to "toggle" to last an entire lap. Crazy. Thank God common sense prevailed someone revised it.
What is more stupid to you, the left brained engineering nerd who designed it, his colleagues who apparently never gave it some thought either or the user who didn't think it would be an issue?
There is a reason why there are developers and testers and even in the world of agile multi disciplinary bla bla its not done for an engineer to test his own work. Something really daft to an outsider can be totally invisible to an engineer.
Not exactly true. I used to design production (well I still do as a side hustle) and there are somethings you never think of. That is how machines operators find odd ways of using equipment. But other than that, you always try to imagine yourself using the equipment at line speeds in the design phase, way before protyping /trial testing with operators.
During testing, some operators will take what you say as Gospel but some will challenge your methods. Others will find new faults and then request changes. That said if the engineer can imagine many scenarios earlier the better.
For the steering wheel, I think it could have been tested in virtual racing conditions in the simulator or somevideo game or the like. But normally press and hold is prefered over toggle when it comes to altering behaviour, for the very same reason of the user forgetting what position the toggle was in, or accientally pushing the toggle. In production equipment we do not toggle certaint actions for safety reason...(say machine jog, whete the user has to press and hold).