Belatti wrote:To answer countersteer, I think that with actual technology it would be possible to generate "Gs" in the direction you want. Just put the simm cockpit in the "merry go roud" (please, sorry for using this term, understand that for a Spanish speakig man there are a lot of unknown words) and a mechanism to let it rotate, so that you can feel centrifugal accelerations like throttle when you point inside and braking when you point outside and turning when you point "tangently" (here correct me again) to the movement of the "merry go".
This is actually
the only way I can imagine one could actually exert the actual G's (which seem to max at 5 or a little over) on the driver. It would be an enormous setup, though, and I don't even know of airplane simulators rigged up inside centrifuges. No, I think the best F1 simulators do simulate Gs, too, by moving horizontally, but only in the order of 20% of the real force at the very most, propably much less even. I would guess all the forces must be applied with the same proportion, or the impression that stays with the driver might become distorted with regard to what he might expect to experience on track.
I don't know for sure, of course, this is speculation. Correct me if I'm wrong here - I'd be properly amazed if a team had a centrifugal simulator. I did get the impression though, that the force feedback from the steering wheel is realistic, for what it's worth.